Uncharted 4 - A Thief's End

I was fortunate enough to work on Naughty Dogs latest release, Uncharted 4 - A Thief's End. I was responsible for environment modeling on Henry Avery's large cave puzzle room. I was also responsible for environment modeling on prison escape, together with Todd Foster and Simon Craghead.

Tom nemeth puzzle 01
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Tom nemeth prison01
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Tom nemeth prison03 grey
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