Blacksmith's Forge

Here's another Unreal engine study, testing out the path tracer, along with vdb support and a general lighting and composition study. My main inspiration for it was William Stewart MacGeorge's 19th century painting 'The Blacksmith's Shop'.

Pathtraced

Still render

Still render

Window ledge callout render

Window ledge callout render

Floor callout render

Floor callout render

Lumen

Lumen

Unlit

Unlit

Lighting only

Lighting only

Nanite primitives

Nanite primitives

UE5 setup

UE5 setup

Early exploration render

Early exploration render