This is a project inspired by my new home near the Olympic mountains in Washington State. Everything is procedurally generated using the new PCG framework in Unreal Engine 5.
Procedurally generated forest and road
A close up render of the forest floor. A fun part of a procedurally generated forest is finding other interesting compositions. The only thing hand placed is the animal skull as a point of interest.
Detail lighting pass
Unreal editor project
Detail lighting pass
PCG graph of the forest ground cover assets
10x10m PCG ground cover graph sample
PCG graph of the forest trees
PCG graph of the ridge along the right side of the road